Asuka Langley Soryu
What are you? stupid?!

What are you? stupid?!

Texture in Painter Viewport

Texture in Painter Viewport

Topology in Blender

Topology in Blender

Asuka Langley Soryu

Heavily inspired by Shirogane-sama's amazing Asuka cosplay!
https://www.instagram.com/shirogane_sama/
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Finally called this done! Been working on it on/ off since last year on my free time. It's definitely a challanging project especially character is not my typical works, but always has an interest on the back of my mind.
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Through this project I explored character blockout, sculpting, retopo, rigging, pose, lighting and rendering a character all within Blender, texture was done in Painter. Face map using texture projected from Texturing.xyz with further details added in Painter. For technical detail; Body Suit [3x 4k map], Backpack [1x 2k map], Head [1x 4k map], Spear [1x 4k map]. All rendered in Cycles with some post works in Affinity Photo.
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Shout out to Wei Teng for inputs along the way!
https://www.artstation.com/weiteng
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QR code added to each of the images, hopefully will make it easier for someone finding a source back to my page.
And also QR code looks cooler then text, so..

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